The imperfections of Murder Drones
12 January 2025 | 6:00 am

I love murder drones. I think they’re such great little guys. Bring me a robot maid and I am yours forever, etc. But watching through the series itself actually took me a few stabs, and I think it’s due to a few design decisions that make following the plot unintuitive and add some friction to what’s otherwise a very fun show. So I want to talk a little bit about that friction, even though the entire thing is still a good time overall.

Indie Animation

First, the obviously relevant context is that Murder Drones is made by Glitch, which is a small independent animation studio. And independent animation necessarily comes with constraints. It’s incredibly exciting that we have the technology for small teams to make work with this quality and scale, and I don’t at all want to take that for granted. But I think a lot of the friction I have to talk about comes from fundamental trade-offs that come from that setup.

Since their resources are very limited and good animation is expensive work, there’s a pressure for everything to be compressed. Short episodes with short shots in an eight-episode miniseries mean the project is feasible, but it’s hard to get all your fun ideas in while still sufficiently paving the way for them to land properly.

get tunnel visioned on spooky corpse robot reveal, work backwards from there

Structurally, a small indie team also carries the risk of skill gaps. I don’t mean to make any criticisms of anyone in particular on the project here, but this kind of team might not necessarily have experienced television writers or producers. And, with a small independent team, there might not be enough of a test audience to catch things that could be improved, or not enough budget to re-iterate for minor improvements. So those are all categories of things that can easily run into trouble.

Independent serialized animation like this is a relatively new phenomenon, but these are going to be the same sorts of challenges projects like RWBY and Helluva Boss have. (Although I think Murder Drones is significantly better than both of those.) So while there are common environmental factors that can make this kind of project a little extra rough, the way that roughness actually manifests is interesting.

It’s not glaringly bad

The reason I’m interested in talking about this at all is that I noticed the friction as part of my own experience, but it wasn’t linked to any obvious problems. In fact, the whole reason I’m writing this is Murder Drones felt like it should be great, and I was surprised there were things that still weren’t quite clicking. In re-watching the series to write this, slowing down and zooming in to catch every piece made the effect much harder to see. It’s hard to put my finger on exactly what caused the effect. Which is why I want to! The dynamics you can barely see are always the most interesting to understand.


FSE sprite compression
3 January 2025 | 6:00 am

This was originally published 2020-07-07 as a reward for sponsors of Befriendus

A Domain-Specific Compression Algorithm — as I later found out this is called — is a compression algorithm that uses the specific nature of the target data as a way to efficiently compress it. The more you know about the structure of the data you’re compressing and what tools you have to reconstruct data, the more efficient the system can be.

I wrote a script for the Fansim Engine that does this with character sprites. It takes character poses, identifies the parts that have changed and the parts that stay the same, and creates identical Ren’py displayables that take up dramatically less room.


Making Thanos work
17 December 2024 | 6:00 am

Did you know there are still people who think the MCU’s Thanos is a deep character with interesting motivations? For all the CinemaSins “why didn’t he use his powers to end scarcity, is he stupid” types, there are still “Thanos did nothing wrong” chuds.

This is stupid, of course. But after seeing people be wrong on the internet, it occurred to me recently that there are a couple of genuinely interesting ways to spin the character without changing his mechanical role in the story. In fact, with just a tiny bit of re-framing, you can turn Thanos from a stupid dumb-dumb into a genuinely great villain.

Why Thanos doesn’t work

First, a super-quick summary of what I’m reacting to.



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